vehicles
Sight Range
35
Detection
10
Max Range
35
Speed
5.2
Acceleration
2.3
Deceleration
4
Rotation
45
Capture Multiplier
0
Decapture Multiplier
0
Target Size
22
medium tank
frontal
270
side
110
rear
80
Potenzia le unità con una mitragliatrice pesante montata su perno.
Aumenta la potenza di fuoco contro la fanteria.
30
50
Spara un proiettile che esplode poco dopo l'impatto. Raggio di esplosione moderato. Molto efficace contro le strutture difensive.
Vet 1
Spara proiettili incendiari che infliggono danni continui a fanteria e strutture nell'area dopo l'esplosione.
Vet 1
Spara un proiettile che esplode poco dopo l'impatto. Raggio di esplosione moderato. Molto efficace contro le strutture difensive.
30
15 - 40
1
30s
Sblocco anzianità Ufficiale 1
Spara proiettili incendiari che infliggono danni continui a fanteria e strutture nell'area dopo l'esplosione.
30
15 - 40
4
30s
Vet 1
Abbassa il piatto di metallo per schiacciare ostacoli pesanti come le trappole anticarro o le siepi, riducendo l'impatto delle mine a spese della velocità.
Permette di schiacciare ostacoli pesanti. Riduce il danno delle mine del 75% e non può subire danni critici al motore dalle mine. Riduce la velocità del -25%.
2.5s
La squadra riparerà i danni critici al veicolo quando è ferma e non in combattimento.
180s
c armoured rudimentary repairs passive us
Se attivato, l'unità non affronta il nemico a meno che non riceva un ordine manuale di attacco.
45
380
100
12
840
18
XP: 1800
XP: 5400
XP: 10800
1cannon - ballistic weapon
Damage
120
Range
35m
Near
0m
Mid
17.5m
Far
35m
Core Stats
Scatter Area
0
1.3×3.5
2.6×5
Scatter Offset
—
+1.8m
+2.5m
Rounds per Minute
8.89
8.89
8.89
Penetration
35
35
35
Timing
Time of Flight
—
1.02s
1.29s
Refire Time
6.75s
6.75s
6.75s
Deflection Damage
30
Aim Time
0.125s
Obstacle Avoidance
89°
Traverse Speed
30
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.5
×1.5
×1.5
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×1
×0.75
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
×2
×2
Emplacement
—
—
×2
×2
1hmg - small arms
Damage
4
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
70%
50%
45%
Rounds per Minute
271.15
234.71
201.06
Penetration
1
1
1
Special Mechanics
Incremental Target Radius
6
10
15
Timing
Burst Duration
5.25s
5.25s
5.25s
Time Between Bursts
2.25s
3.75s
5.625s
Reload Cycle
6.375s
6.5s
6.625s
Aim Time
0.125s
Magazine
6 bursts
Traverse Speed
120
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
1lmg - small arms
Damage
4
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
70%
50%
45%
Rounds per Minute
278.22
257.39
226.72
Penetration
1
1
1
Special Mechanics
Incremental Target Radius
6
10
15
Timing
Burst Duration
5.25s
5.25s
5.25s
Time Between Bursts
2s
2.75s
4.125s
Reload Cycle
6.375s
6.5s
6.625s
Aim Time
0.125s
Magazine
6 bursts
Traverse Speed
120
Arc
70°
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Potenzia le unità con una mitragliatrice pesante montata su perno.
Aumenta la potenza di fuoco contro la fanteria.
30
50
hmg - small arms
Damage
11.5
Range
35m
Near
7m
Mid
20m
Far
35m
Core Stats
Accuracy
40%
35%
25%
Rounds per Minute
247.59
175.63
175.63
Penetration
4
3
2
Special Mechanics
Incremental Target Radius
6
8
10
Timing
Burst Duration
2.5s
2.5s
2.5s
Time Between Bursts
1.326s
3.25s
3.25s
Reload Cycle
5.625s
5.75s
5.75s
Aim Time
0.25s
Magazine
9 - 11 bursts
Traverse Speed
35
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
Spara un proiettile che esplode poco dopo l'impatto. Raggio di esplosione moderato. Molto efficace contro le strutture difensive.
30
15 - 40
1
30s
Sblocco anzianità Ufficiale 1
1cannon - ballistic weapon
Damage
600
Range
15 - 40m
Near
15m
Mid
27.5m
Far
40m
Core Stats
Scatter Area
0
0
0
Penetration
1000
1000
1000
Timing
Time of Flight
0.97s
1.18s
1.36s
Aim Time
0.125s
Fuse
3.5s
Obstacle Avoidance
89°
Traverse Speed
30
Suppression
100
Moving Accuracy
×1
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×1
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Bridge
—
—
—
×1.33
Vehicle
—
—
—
×0.25
1cannon - ballistic weapon
Damage
200
Range
45m
Near
10m
Mid
30m
Far
45m
Core Stats
Accuracy
500%
500%
500%
Penetration
1000
1000
1000
Special Mechanics
Scatter Area
0
0
0
Aim Time
0.125s
Traverse Speed
60
Moving Accuracy
×1
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Infantry
—
×0.05
—
×0.4
Spara proiettili incendiari che infliggono danni continui a fanteria e strutture nell'area dopo l'esplosione.
30
15 - 40
4
30s
Vet 1
1flame - ballistic weapon
Damage
100
Range
15 - 40m
Near
15m
Mid
27.5m
Far
40m
Core Stats
Scatter Area
4×3
7.4×5.5
10.7×8
Scatter Offset
+0.4m
+0.7m
+1m
Rounds per Minute
17.14
17.14
17.14
Penetration
1
1
1
Timing
Time of Flight
1.23s
1.57s
1.84s
Refire Time
3.5s
3.5s
3.5s
Aim Time
0.125s
Obstacle Avoidance
89°
Traverse Speed
30
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.5
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×1
Garrison
×1
×1
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
×2
×2
Emplacement
—
—
×2
×2