Image for /icons/races/british/vehicles/centaur_africa_uk.png}
Image for /icons/races/british/symbols/centaur.png}

Carro medio Centaur IV

Molto efficace contro la fanteria e le strutture. • Buona velocità e mobilità. • Portata delle armi ridotta. • Può sparare proiettili HESH per ridurre la precisione e la rapidità di fuoco dei veicoli nemici.

british faction icon

Stats

centaur_africa_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

6.85

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

3

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

45

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

20

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

150

Frontal Armor

side

100

Frontal Armor

rear

75

Abilities

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passiva

Riparazione d'emergenza del motore

La squadra riparerà i danni critici al veicolo quando è ferma e non in combattimento.

Ripara i danni critici al motore subiti dal veicolo.

Image for /icons/races/common/abilities/smoke_shell.png}
Supporto / Seleziona posizione designata

Cortina fumogena

Ordina alla squadra di sparare un proiettile fumogeno sul bersaglio.

Il fumo blocca la visuale per un breve lasso di tempo.

Image for /icons/common/orders/command_hold_fire_off.png}
Disattiva attacco automatico

Cessate il fuoco disattivato

Se attivato, l'unità non affronta il nemico a meno che non riceva un ordine manuale di attacco.

Image for /icons/legacy/abilities/ability_aef_hvap_m93_armor_piercing_round.png}
Offensiva / Attivabile

Proiettili HESH

Passa ai proiettili HESH, che vengono sparati direttamente sui bersagli. Le prestazioni antifanteria sono ridotte, così come il raggio di esplosione, ma danneggiano i veicoli nemici colpiti.

I nemici colpiti subiscono -30% precisione arma, -30% rapidità di fuoco. Dura per 7 secondi.

Stats

Costs
time_seconds

45

manpower

320

fuel

80

popcap

10

Hitpoints
Image for /icons/common/squad/squad.png}
720

720

Upkeep per minute
manpower

15

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1500

  • Abilità da veterani
  • +20% velocità di rotazione
vet 2 starvet 2 starvet 2 empty star

XP: 4500

  • +20% rapidità di fuoco
  • +25% precisione dispersione arma
vet 3 starvet 3 starvet 3 star

XP: 9000

  • +80 salute
  • +15% rapidità di fuoco
  • +20% velocità

Loadout

95mm_he_round_centaur_uk1
95mm he round centaur uk

artillery mobile - ballistic weapon

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

0

17.5

35

Accuracy

0.075

0.0375

0.025

Rounds per Minute

10.43

10.43

10.43

Penetration

65

65

65

Scatter Area

0

4.7

13.1

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

30

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.5

0.85

1.5

6

Damage

120

33

33

33

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

1

Damage

1

0.5

0.75

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×2

×2

Emplacement

×2

×2

30cal_coaxial_sherman_us1
30cal coaxial sherman us

hmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

20

35

Accuracy

0.7

0.5

0.45

Rounds per Minute

271.15

234.71

201.06

Penetration

1

1

1

Scatter Area

0

0

0

Incremental Target Radius

6

10

15

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

30cal_hull_sherman_us1
30cal hull sherman us

lmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

20

35

Accuracy

0.7

0.5

0.45

Rounds per Minute

278.22

257.39

226.72

Penetration

1

1

1

Scatter Area

0

0

0

Incremental Target Radius

6

10

15

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

70°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/legacy/abilities/ability_aef_hvap_m93_armor_piercing_round.png}
Offensiva / Attivabile

Proiettili HESH

Passa ai proiettili HESH, che vengono sparati direttamente sui bersagli. Le prestazioni antifanteria sono ridotte, così come il raggio di esplosione, ma danneggiano i veicoli nemici colpiti.

I nemici colpiti subiscono -30% precisione arma, -30% rapidità di fuoco. Dura per 7 secondi.

Cast range: 25
95mm_hesh_round_centaur_uk1
95mm hesh round centaur uk

cannon small - ballistic weapon

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.75

1

1

Near

Medium

Far

Distance

0

17.5

35

Accuracy

0.1

0.0475

0.035

Rounds per Minute

10.43

10.43

10.43

Penetration

70

70

70

Scatter Area

0

4.7

13.1

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

80

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

40

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.5

0.85

1.5

1.5

Damage

12

12

12

12

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

1

Damage

1

0.5

0.75

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Bunker

×2

×2

Emplacement

×2

×2