vehicles
Sight Range
35
Detection
10
Max Range
40
Speed
3.8
Acceleration
2
Deceleration
2
Rotation
25
Capture Multiplier
0
Decapture Multiplier
0
Target Size
24
heavy tank
frontal
300
side
225
rear
150
Vengono sganciate granate fumogene dietro al carro armato quando è attiva.
Il fumo blocca la visuale per un breve lasso di tempo.
180s
Se attivato, l'unità non affronta il nemico a meno che non riceva un ordine manuale di attacco.
La squadra ripara automaticamente i danni critici se non in combattimento.
Rimuove i danni al motore e i critici di immobilizzazione.
Vet 1
55
460
120
18
1200
36
XP: 2000
XP: 6000
XP: 12000
1cannon - ballistic weapon
Damage
120
Range
40m
Near
0m
Mid
20m
Far
40m
Core Stats
Accuracy
7.5%
5%
4%
Rounds per Minute
10
10
10
Penetration
180
140
120
Special Mechanics
Scatter Area
0
2.9×20
5.6×20
Scatter Offset
—
+2.5m
+2.5m
Timing
Refire Time
6s
6s
6s
Aim Time
1.5s
Traverse Speed
38
Accuracy
Scatter Angle
Scatter Distance
Moving
×0.75
×1.25
×1.25
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
1hmg - small arms
Damage
3
Range
35m
Near
7m
Mid
22m
Far
35m
Core Stats
Accuracy
70%
52.5%
33%
Rounds per Minute
277.21
248.36
228.43
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
0.2×11.2
0.6×30
0.8×30
Incremental Target Radius
3
4
5
Timing
Burst Duration
3.5s
3.5s
3.5s
Time Between Bursts
2.723s
3.625s
4.398s
Reload Cycle
6.375s
6.625s
6.75s
Aim Time
0.25s
Magazine
6 bursts
Traverse Speed
60
Arc
6°
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
1lmg - small arms
Damage
4
Range
35m
Near
7m
Mid
22m
Far
35m
Core Stats
Accuracy
45%
30%
20%
Rounds per Minute
354.36
327.83
288.77
Penetration
1
1
1
Special Mechanics
Incremental Target Radius
6
10
15
Timing
Burst Duration
5.25s
5.25s
5.25s
Time Between Bursts
2s
2.75s
4.125s
Reload Cycle
6.375s
6.5s
6.625s
Aim Time
0.125s
Magazine
6 bursts
Traverse Speed
50
Arc
30°
Inc. Accuracy
×1.05
Moving Accuracy
×0.5
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.