infantry
Sight Range
35
Detection
10
Max Range
35
Speed
3.6
Armor
1
Capture Multiplier
1.25
Decapture Multiplier
1
Target Size
1
Lancia una granata che infligge danni elevati alla fanteria in un'area ristretta. Molto efficace contro la fanteria in copertura o dentro strutture.
Infligge danni maggiori rispetto alle altre granate.
35
20
1
30s
Migliora le capacità offensive e difensive della fanteria man mano che subisce perdite.
-15% danni subiti, +15% rapidità di fuoco e +15% precisione. Bonus aumentati del +5% quando la squadra raggiunge il 38% e il 22% della sua dimensione corrente.
Coraggio
Migliora le prestazioni offensive delle squadre nelle vicinanze.
Passiva
Se attivato, l'unità non affronta il nemico a meno che non riceva un ordine manuale di attacco.
Spara una prima raffica che rallenta i veicoli bersaglio, e una seconda raffica stordisce il veicolo.
45
25
2
45s
La squadra farà breccia nell'edificio designato, costringendo le squadre nemiche a uscire e a subire ingenti danni dopo un breve ritardo.
La squadra presidierà l'edificio una volta completata l'azione di breccia.
25
10
5s
10s
42
400
10
32
5.5
690
15
XP: 1200
XP: 3600
XP: 7200
4smg - small arms
Damage
5
Range
35m
Near
10m
Mid
15m
Far
35m
Core Stats
Accuracy
64%
34%
15%
Rounds per Minute
338.82
164.28
66.87
Penetration
1
1
1
Special Mechanics
Damage Distribution Area
4.2×10
5.9×10
12.9×10
Timing
Burst Duration
1.75s
1.267s
0.792s
Time Between Bursts
0.802s
2.625s
3.75s
Reload Cycle
3.078s
3.328s
3.328s
Aim Time
0.25s
Magazine
4 bursts
Arc
120°
Moving Accuracy
×0.85
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.55
×0.5
bazooka - ballistic weapon
Damage
60
Range
35m
Near
10m
Mid
22.5m
Far
35m
Core Stats
Accuracy
6.7%
5%
3.63%
Rounds per Minute
12.65
12.31
11.76
Penetration
200
125
110
Special Mechanics
Scatter Area
2×10
3.9×10
5.7×10
Scatter Offset
+3.8m
+3.8m
+3.8m
Timing
Refire Time
4.743s
4.875s
5.1s
Aim Time
1–1.25s
Traverse Speed
120
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
×10
—
—
Bunker
—
×10
×10
—
Infantry
—
×0.01
—
×0.5
Building
—
×10
—
—
Infantry
—
×0.01
—
×0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
Lancia una granata che infligge danni elevati alla fanteria in un'area ristretta. Molto efficace contro la fanteria in copertura o dentro strutture.
Infligge danni maggiori rispetto alle altre granate.
35
20
1
30s
1grenade - explosive weapon
Damage
160
Range
5 - 20m
Near
5m
Mid
12.5m
Far
20m
Core Stats
Scatter Area
0
0
0
Penetration
25
25
25
Timing
Time of Flight
0.89s
1.38s
1.81s
Wind-Up
0.875s
Fuse
1.25s
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×1
×1
Heavy Cover
×1
×0.5
Garrison
×1
×1
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Sandbag
—
—
—
×3.75
Barbed Wire
—
—
—
×2.5
Mine
—
—
×2
×2
Spara una prima raffica che rallenta i veicoli bersaglio, e una seconda raffica stordisce il veicolo.
45
25
2
45s
bazooka - ballistic weapon
Damage
60
Range
30m
Near
10m
Mid
20m
Far
35m
Core Stats
Accuracy
10000%
10000%
10000%
Rounds per Minute
17.14
16.55
60
Penetration
500
500
500
Special Mechanics
Scatter Area
1.7×10
2.9×10
4.7×10
Scatter Offset
+3.8m
+3.8m
+3.8m
Timing
Refire Time
3.5s
3.625s
1s
Aim Time
1.5s
Traverse Speed
120
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
×10
—
—
Bunker
—
×10
×10
×1.5
Infantry
—
×0
—
×0.5
bazooka - ballistic weapon
Damage
60
Range
30m
Near
10m
Mid
20m
Far
35m
Core Stats
Accuracy
10000%
10000%
10000%
Rounds per Minute
17.14
16.55
60
Penetration
500
500
500
Special Mechanics
Scatter Area
1.7×10
2.9×10
4.7×10
Scatter Offset
+3.8m
+3.8m
+3.8m
Timing
Refire Time
3.5s
3.625s
1s
Aim Time
1.5s
Traverse Speed
120
Arc
120°
AoE Falloff
VS Cover - Modifiers
Accuracy
Damage
Light Cover
×0.5
×1
Heavy Cover
×0.5
×0.5
Garrison
×0.4
×0.25
VS Target - Modifiers
Base DMG
Accuracy
Penetration
Damage
Building
—
×10
—
—
Bunker
—
×10
×10
×1.5
Infantry
—
×0
—
×0.5