Image for /icons/races/afrika_corps/vehicles/panzer_iv_command_stubby_ak.png}
Tuttofare
Image for /icons/common/units/symbols/panzer_iv_sdkfz_161_1_ger.png}

Carro medio Panzer IV F

Carro armato medio dotato di cannone da 75mm e di due mitragliatrici MG34.

dak faction icon

Stats

panzer_iv_stubby_ak

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

4.2

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

1.5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

3

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

40

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

20

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

170

Frontal Armor

side

105

Frontal Armor

rear

70

Upgrades

Image for /icons/races/afrika_corps/abilities/long_war_veterans.png}
Potenziamento anzianità

Veterani della lunga guerra

I veicoli possono essere potenziati con equipaggi formati da veterani, che conferiscono i seguenti effetti: \n• +25% di guadagno di esperienza. Inoltre:\n• +1300 di esperienza ai veicoli leggeri. \n• +1800 di esperienza ai veicoli medi \n• +3500 di esperienza ai veicoli pesanti.

Costs
time

30

manpower

100

Requires
Image for /icons/races/afrika_corps/abilities/long_war_veterans.png}

Veterani della lunga guerra

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

Gruppo di battaglia di forze d'élite

Abilities

Image for /icons/races/common/abilities/smoke_cannisters.png}
Supporto / Seleziona posizione designata

Lanciagranate fumogene

Spara proiettili fumogeni sulla posizione designata.

Il fumo blocca la visuale per un breve lasso di tempo.

Range
Image for /icons/unit_status/bw2/range_boost.png}

45

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/races/afrika_corps/upgrades/smoke_survivability.png}

Pacchetto fumogeni

Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

Guerra lampo

Aumenta la velocità del veicolo, la rapidità di fuoco e rende l'unità più difficile da colpire quando è attiva.

Offensiva / A tempo

Costs
munition

40

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

dak disable

Image for /icons/races/common/abilities/tungsten_rounds.png}
Aumenta la penetrazione.

Proiettili perforanti

Ordina alla squadra di caricare munizioni perforanti.

Offensiva / A tempo

Costs
munition

45

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

dak disable

Image for /icons/races/common/abilities/self_repair.png}
Passiva

Kit di riparazione d'emergenza

L'unità si cura lentamente da sola quando è ferma e non in combattimento

Ripristina +6 salute al secondo.

Requires
Image for /icons/races/afrika_corps/upgrades/emergency_repair_kits.png}

Kit di riparazione d'emergenza

Image for /icons/common/abilities/ability_reveal_enemy_position.png}
Ricognizione

Avvistamento veicoli

Consente al veicolo di individuare i movimenti nemici nella nebbia di guerra.

Rivela i veicoli nemici nella nebbia di guerra e sulla minimappa.

Requires
Image for /icons/races/afrika_corps/abilities/signal_detection.png}

Avvistamento veicoli

Image for /icons/races/common/abilities/capture.png}
Passiva

Conquista del veicolo

Aumenta la velocità, la velocità di rotazione e consente al veicolo di conquistare e abbandonare i territori.

+20% velocità e +15% velocità di rotazione.

Requires
Image for /icons/races/afrika_corps/upgrades/survival_package.png}

Pacchetto sopravvivenza

Image for /icons/common/orders/command_hold_fire_off.png}
Disattiva attacco automatico

Cessate il fuoco disattivato

Se attivato, l'unità non affronta il nemico a meno che non riceva un ordine manuale di attacco.

Image for /icons/common/abilities/ability_german_detection_on.png}
No

Furtività no

Attiva la Furtività. Il veicolo deve aver interrotto il combattimento da almeno 6 secondi prima di poter tornare in Furtività.

Requires
Image for /icons/common/abilities/ability_german_detection_on.png}

Corsa silenziosa

Stats

Costs
time_seconds

55

manpower

400

fuel

90

popcap

12

Hitpoints
Image for /icons/common/squad/squad.png}
720

720

Upkeep per minute
manpower

18

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

vet 2 starvet 2 starvet 2 empty star

XP: 5400

vet 3 starvet 3 starvet 3 star

XP: 10800

Loadout

75mm_panzer_iv_ap_ger1
75mm panzer iv ap ger

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

Near

0m

Mid

20m

Far

40m

Core Stats

Accuracy

7.5%

4.75%

3.5%

Rounds per Minute

10.91

10.91

10.91

Penetration

90

85

75

Special Mechanics

Scatter Area

0

1.8×8

3.6×8

Scatter Offset

+1m

+1m

Timing

Refire Time

5.5s

5.5s

5.5s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

35

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.5

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

mg34_coaxial_panzer_iv_ger1
mg34 coaxial panzer iv ger

hmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

3

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

35%

30%

17.5%

Rounds per Minute

522.25

449.45

394.47

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

5.6×30

8.2×30

Timing

Burst Duration

2.75s

2.75s

2.75s

Time Between Bursts

1.25s

2.063s

2.875s

Reload Cycle

3.875s

4.125s

4.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

mg34_hull_panzer_iv_ger1
mg34 hull panzer iv ger

lmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

3

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

35%

30%

17.5%

Rounds per Minute

522.25

449.45

394.47

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

5.6×30

8.2×30

Timing

Burst Duration

2.75s

2.75s

2.75s

Time Between Bursts

1.25s

2.063s

2.875s

Reload Cycle

3.875s

4.125s

4.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

70°

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.