Image for /icons/races/german/team_weapons/aa_gun_20mm_german.png}
Image for /icons/races/german/symbols/aa_gun_20mm_ger.png}

Squadra cannone antiaereo FlaK 30

Molto efficace contro fanteria e veicoli leggeri. Può abbattere velivoli. • Prima di attaccare, necessita di allestimento. • Lunga gittata. • Si può trainare.

german faction icon

Stats

aa_gun_20mm_ger

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

50

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Potenziamento passivo

Supplementi medici

Consente alla squadra di guarire lentamente se non sta combattendo.

Ripristina +3.2 salute al secondo.

Costs
munition

35

Abilities

Image for /icons/races/common/abilities/tow_item.png}
Supporto / Seleziona unità capace di traino

Trasporto arma pesante

Ordina all'unità di caricare la squadra sul mezzo di trasporto e agganciare la propria arma pesante sul retro del veicolo.

Image for /icons/legacy/abilities/ability_west_german_disabling_shot.png}
Offensiva / Seleziona veicolo bersaglio

Immobilizza il veicolo

Ordina alla squadra di sparare ai visori, riducendo la velocità e la visuale del bersaglio.

-50% visione, -50% velocità, velocità di rotazione e accelerazione sul bersaglio. Le deviazioni riducono la penalità alla velocità a -25%.

Image for /icons/legacy/abilities/ability_aef_volley_fire.png}
Offensiva / A tempo

Fuoco di soppressione

La squadra fa fuoco alla frequenza massima col cannone FlaK da 20mm.

Infligge alti danni di soppressione. +50% rapidità di fuoco delle raffiche, -50% precisione.

Costs
munition

15

Stats

Costs
time_seconds

40

manpower

280

popcap

6

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
105
105
105
105
105

525

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

6

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • Abilità da veterani
  • +10 salute
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +15 salute
  • +25% precisione arma
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +20% riduzione danni
  • +25% colpi supplementari per raffica
  • +33% danno deviazione

Loadout

20mm_aa_gun_ger1
20mm aa gun ger

cannon burst - ballistic weapon

Near

Medium

Far

Distance

0

25

50

Accuracy

0.61

0.51

0.36

Rounds per Minute

131.75

131.75

131.75

Penetration

30

26

22

Scatter Area

0

4.4

17.5

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

16

Image for /icons/unit_status/bw2/range_boost.png}

Range

50

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

70°

Image for /icons/unit_status/bw2/lockdown.png}

Setup

2.25s

Image for /icons/unit_status/bw2/retreat.png}

Teardown

1.75s

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.5

0.75

1

2

Damage

12

8

4

4

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

1

Damage

1

0.5

0.5

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Building

×0.5

Aircraft

×1.25

×5.35

mp40_crew_ger3
mp40 crew ger

smg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.85

1

1

Near

Medium

Far

Distance

7

15

35

Accuracy

0.42

0.25

0.1

Rounds per Minute

225.14

71.06

27.94

Penetration

1

0.9

0.85

Scatter Area

22.4

103

246.1

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.