Image for /icons/races/german/team_weapons/mortar_81mm_ger.png}
Image for /icons/races/common/symbols/mortar.png}

Squadra mortaio GrW 34

Efficace contro fanteria, armi di squadra e strutture stazionarie. • Per attaccare deve essere allestita. • Attacco e sbarramento a lunga gittata. • Può sparare proiettili fumogeni per oscurare la visuale.

german faction icon

Stats

mortar_81mm_ger

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

90

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Potenziamento passivo

Supplementi medici

Consente alla squadra di guarire lentamente se non sta combattendo.

Ripristina +3.2 salute al secondo.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

Supplementi medici

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

Gruppo di battaglia di forze d'élite

Abilities

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensiva / Seleziona posizione designata

Fuoco di sbarramento altamente esplosivo

Spara proiettili verso l'area designata. Raggio d'esplosione limitato. Efficace contro edifici e fanteria stazionaria.

Gli sbarramenti sono meno precisi a lungo raggio.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Supporto / Seleziona posizione designata

Sbarramento con fumogeni

Spara proiettili fumogeni contro il bersaglio. Blocca la visuale in un'area dopo l'esplosione.

Il fumo blocca la visuale per un breve lasso di tempo.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

Image for /icons/races/common/abilities/flares.png}
Ricognizione / Seleziona posizione designata

Bengala di ricognizione

Spara un bengala sull'area designata che fornisce visuale e rivela unità mimetizzate per un breve periodo di tempo.

Fornisce visuale per 15 secondi in un raggio di 40.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 100

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

180s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/orders/command_hold_fire_off.png}
Disattiva attacco automatico

Cessate il fuoco disattivato

Se attivato, l'unità non affronta il nemico a meno che non riceva un ordine manuale di attacco.

Image for /icons/races/german/abilities/siege_specialists_ger.png}
Passiva

Specialisti dell'assedio

L'unità guadagna +15% extra di portata delle raffiche di armi e abilità dopo aver stazionato per 10 secondi. Aumenta di +25% la velocità di guadagno di esperienza.

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

10s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/races/german/abilities/siege_specialists_ger.png}

Specialisti dell'assedio

Image for /icons/races/german/battlegroups/siege_breaker_ger_icon_mipped.png}

siegebreakers ger

Stats

Costs
time_seconds

25

manpower

260

popcap

7

Reinforce
cost

28.4

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80

320

Image for /icons/races/common/symbols/hmg.png}
180

180

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 750

  • Abilità da veterani
  • +10% rapidità di fuoco
vet 2 starvet 2 starvet 2 empty star

XP: 2250

  • +10% danni
  • +35% velocità di ricarica dell'abilità
vet 3 starvet 3 starvet 3 star

XP: 4500

  • +20% riduzione danni
  • +25% rapidità di fuoco
  • +20% danni

Loadout

81mm_mortar_ger1
81mm mortar ger

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 90m

Near

20m

Mid

40m

Far

90m

Core Stats

Scatter Area

3×3.2

5.9×6.4

13.4×14.4

Rounds per Minute

5.58

5.58

5.58

Penetration

20

20

20

Timing

Refire Time

10.75s

10.75s

10.75s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

20

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.5

Emplacement

×2

×0.5

Ambient Building

×0.6

Vehicle

×0.5

Barbed Wire

×2.5

mp40_crew_ger2
mp40 crew ger

smg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

15m

Far

35m

Core Stats

Accuracy

42%

25%

10%

Rounds per Minute

225.14

71.06

27.94

Penetration

1

0.9

0.85

Special Mechanics

Damage Distribution Area

2×11.2

4.3×24

8.2×30

Timing

Burst Duration

1.5s

0.594s

0.375s

Time Between Bursts

1.347s

2.633s

3.938s

Reload Cycle

3.277s

3.752s

3.839s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

5 - 6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

Moving Accuracy

×0.85

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensiva / Seleziona posizione designata

Fuoco di sbarramento altamente esplosivo

Spara proiettili verso l'area designata. Raggio d'esplosione limitato. Efficace contro edifici e fanteria stazionaria.

Gli sbarramenti sono meno precisi a lungo raggio.

Range
Image for /icons/unit_status/bw2/range_boost.png}

25 - 90

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

6

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

20s

81mm_mortar_barrage_ger1
81mm mortar barrage ger

mortar - explosive weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

25 - 100m

Near

20m

Mid

40m

Far

100m

Core Stats

Scatter Area

1.7×1.6

3.5×3.2

8.7×8

Rounds per Minute

15.48

15.48

15.48

Penetration

20

20

20

Timing

Refire Time

3.875s

3.875s

3.875s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

20

Image for /icons/unit_status/bw2/9_markedtarget.png}

Pre-Fire Time

1.625s

Image for /icons/unit_status/bw2/designated_artillery_overwatch_active.png}

Time of Flight

3.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

90

Image for /icons/unit_status/bw2/deploying.png}

Setup

2.4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

1.9s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×1

×1

Heavy Cover

Heavy Cover

×1

×0.5

Garrison

Garrison

×1

×0.75

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Sniper

×0.8

Bunker

×2

×0.5

Emplacement

×2

×0.5

Ambient Building

×0.6

Vehicle

×0.5

Barbed Wire

×2.5