Image for /icons/races/british/vehicles/churchill_uk.png}
Image for /icons/common/units/symbols/vehicle_british_churchill_commander_symbol.png}

Tanque de Comando Pesado Churchill IV

Eficaz contra veículos e infantarias. Capaz de danificar tanques. • Blindagens frontal e laterais reforçadas; vida alta. • Velocidade baixa. • Aumenta a cadência de tiro e velocidade de infantarias próximas.

british faction icon

Stats

command_churchill_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

45

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

3.8

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

2

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

2

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

25

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

24

Vehicle Armor

heavy tank

Vehicle Type
Frontal Armor

frontal

300

Frontal Armor

side

225

Frontal Armor

rear

150

Abilities

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passiva

Reparo de Motor Emergencial

A equipe repara danos críticos do veículo quando imóvel e fora de combate.

Conserta dano crítico ao motor sofrido pelo veículo.

Image for /icons/common/abilities/ability_british_tank_commander.png}
Passiva

Coordenar Infantaria

O tanque de comando melhora o desempenho de infantarias próximas.

+50% de cadência de tiro e +50% de velocidade para as unidades afetadas.

Image for /icons/races/british/abilities/radio_net.png}
Passiva

Radionet

A equipe coordena com veículos próximos para melhorar o desempenho.

+15% de precisão aos veículos afetados.

Image for /icons/legacy/abilities/ability_british_engine_critical_self_repair.png}
Passiva

Reparo Crítico

A equipe repara danos críticos automaticamente quando estiver fora de combate.

Remove danos ao motor e imobilização por crítico.

Image for /icons/common/orders/command_hold_fire_off.png}
Desligar Ataque Automático

Cessar Fogo Desativado

Quando ativa, a unidade só vai confrontar o inimigo se receber uma ordem manual.

Stats

Costs
time_seconds

55

manpower

520

fuel

130

popcap

18

Hitpoints
Image for /icons/common/squad/squad.png}
1200

1200

Upkeep per minute
manpower

36

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 2000

  • Habilidade veterana
  • +35% velocidade de deslocamento de arma
vet 2 starvet 2 starvet 2 empty star

XP: 6000

  • +25% precisão de arma
  • +15% cadência de tiro
vet 3 starvet 3 starvet 3 star

XP: 12000

  • +30% taxa de rotação
  • +15% cadência de tiro
  • +15% de redução de dano

Loadout

40mm_churchill_uk1
40mm churchill uk

cannon - ballistic weapon

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.75

1

1

Near

Medium

Far

Distance

10

20

40

Accuracy

0.075

0.0475

0.035

Rounds per Minute

10.67

10.67

10.67

Penetration

180

125

110

Scatter Area

18.1

33.8

65.2

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

40

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

40

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

1

2

3

3

Damage

120

40

15

15

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.4

Damage

1

0.5

0.25

30cal_coaxial_matilda_uk1
30cal coaxial matilda uk

hmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

22

35

Accuracy

0.7

0.525

0.33

Rounds per Minute

277.21

248.36

228.43

Penetration

1

1

1

Scatter Area

2.2

17.8

24.6

Incremental Target Radius

3

4

5

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

3

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

30cal_hull_churchill_uk1
30cal hull churchill uk

lmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.5

1

1

Near

Medium

Far

Distance

7

22

35

Accuracy

0.45

0.3

0.2

Rounds per Minute

354.36

327.83

288.77

Penetration

1

1

1

Scatter Area

0

0

0

Incremental Target Radius

6

10

15

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

30°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.05

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.