Image for /icons/races/british/vehicles/cwt_lrdg_truck_2_pdr_africa_uk.png}
Image for /icons/races/british/symbols/cwt_lrdg_truck_2_pdr_africa_uk.png}

Caminhão LRDG de 2 libras

Effective against light vehicles. Can damage heavier vehicles from the sides or rear. • Has an additional fixed forward-facing machine gun effective against infantry. • Can be given order to retreat to HQ for increased speed and survivability. • Low armor, high speed.

british faction icon

Stats

cwt_lrdg_truck_2pdr_africa_uk

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

7.5

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

4

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

5.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

70

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

16

Vehicle Armor

light armoured car

Vehicle Type
Frontal Armor

frontal

8

Frontal Armor

side

6

Frontal Armor

rear

4

Abilities

Image for /icons/races/british/abilities/scarper.png}
Apoio / Temporária

Bater em Retirada

O veículo lança fumaça e recua para o quartel-general ou para o ponto de retirada avançado mais próximo. O veículo aumenta a movimentação e velocidade de rotação enquanto está ativo. Os passageiros podem continuar disparando enquanto o veículo se move.

Image for /icons/races/british/abilities/rear_strike_slow.png}
Apoio/Selecionar ponto territorial

Terra Arrasada

Destrua um ponto territorial selecionado. Pontos territoriais destruídos não fornecem renda e ficam neutros imediatamente. Eles devem ser reparados pela habilidade Reparar para se tornar capturáveis mais uma vez.

A habilidade é canalizada por 15 segundos antes do ponto ser destruído.

Costs
munition

35

Image for /icons/common/abilities/ability_german_retreat_point_unlock.png}
Apoio / Temporária

Bater em Retirada

O veículo lança fumaça e recua para o quartel-general ou para o ponto de retirada avançado mais próximo. O veículo aumenta a movimentação e velocidade de rotação enquanto está ativo. Os passageiros podem continuar disparando enquanto o veículo se move.

Image for /icons/common/orders/command_hold_fire_off.png}
Desligar Ataque Automático

Cessar Fogo Desativado

Quando ativa, a unidade só vai confrontar o inimigo se receber uma ordem manual.

Stats

Costs
time_seconds

30

manpower

250

fuel

35

popcap

6

Hitpoints
Image for /icons/common/squad/squad.png}
320

320

Upkeep per minute
manpower

9

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • Habilidade veterana
  • +10% velocidade
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +20% cadência de tiro
  • +25% taxa de rotação
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +80 vida
  • +5 alcance
  • +25% cadência de tiro

Loadout

2pdr_cwt_lrdg_uk1
2pdr cwt lrdg uk

at gun - ballistic weapon

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.75

1

1

Near

Medium

Far

Distance

10

20

45

Accuracy

0.1

0.06

0.055

Rounds per Minute

12.63

12.63

12.63

Penetration

140

80

70

Scatter Area

18.1

33.8

73

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

120

Image for /icons/unit_status/bw2/range_boost.png}

Range

45

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

75

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.1

0.2

0.25

0.5

Damage

120

18

6

6

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.4

Damage

1

0.5

0.25

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

vickers_twin_cwt_lrdg_uk1
vickers twin cwt lrdg uk

hmg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.75

0.75

1

Near

Medium

Far

Distance

10

25

35

Accuracy

0.65

0.55

0.475

Rounds per Minute

297.81

268.72

257.68

Penetration

3

2.75

2.5

Scatter Area

0

0

0

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

60

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

40°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.