Image for /icons/races/british/team_weapons/hmg_vickers_africa_uk.png}
Image for /icons/races/common/symbols/hmg.png}

Equipe de Metralhadora Vickers

Bastante eficaz contra infantarias aglomeradas. Capaz de suprimir dentro da sua área de disparo. • Requer montagem para atacar.

british faction icon

Stats

hmg_vickers_africa_uk

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Melhoria passiva

Suprimentos Médicos

Permite que o esquadrão cure lentamente fora de combate.

Restaura +3.2 de vida por segundo.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

Suprimentos Médicos

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

Grupo de Combate Forças de Elite

Abilities

Image for /icons/legacy/abilities/ability_british_vickers_aim.png}
Ofensiva / Alternável

Artilharia Concentrada

O comando se concentra nos inimigos diante da equipe de armas.

+10 de alcance, +7.5 de alcance de visão e reduz o arco em 7.5% quando a unidade está montada. Removes Supressão em Área.

Toggle
Image for /icons/common/resources/resource_buildtime_extra.png}

10s

Image for /icons/legacy/abilities/global_force_reload.png}
Apoio

Recarregar

Ordena que a equipe de metralhadora pesada a recarregue.

Reduz a chance de recarregar no início do combate.

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

4s

Image for /icons/races/german/abilities/ambush_camouflage.png}
Passiva

Camuflagem de Metralhadora

O esquadrão recebe camuflagem quando em cobertura e fora de combate. A unidade permanece invisível aos inimigos, a menos que eles se aproximem demais. Camuflagem dura por 2 segundos após sair da cobertura.

+25% de dano e +40% de precisão ao atirar camuflado por 5 segundos.

Requires
Image for /icons/races/german/abilities/ambush_camouflage.png}

Camuflagem de Metralhadora

Stats

Costs
time_seconds

25

manpower

240

popcap

7

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80

320

Image for /icons/races/common/symbols/hmg.png}
180

180

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 700

  • Habilidade veterana
  • +10 vida
vet 2 starvet 2 starvet 2 empty star

XP: 2100

  • +15 vida
  • +40% supressão de arma
vet 3 starvet 3 starvet 3 star

XP: 4200

  • +20% de redução de dano
  • +20% projéteis adicionais por rajada
  • +10 raio de área de arma

Loadout

30cal_hmg_africa_uk1
30cal hmg africa uk

hmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

5

Image for /icons/unit_status/bw2/range_boost.png}

Range

45m

Near

10m

Mid

30m

Far

45m

Core Stats

Accuracy

80.5%

57.5%

49.7%

Rounds per Minute

612.77

451.41

321.34

Penetration

1.6

1.4

1.2

Special Mechanics

Suppression Per Second

17.87

13.17

9.37

Damage Distribution Area

2.3×16

6.4×40

8.5×40

Incremental Target Radius

6

8

10

Timing

Burst Duration

8.75s

7.5s

5s

Time Between Bursts

0.625s

1.875s

1.875s

Reload Cycle

4.25s

4.25s

4.25s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

4 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

110°

Image for /icons/unit_status/bw2/deploying.png}

Setup

3.5s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

3s

Image for /icons/unit_status/bw2/suppressive_fire.png}

Suppression Radius

15

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.12

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.