Image for /icons/races/afrika_corps/team_weapons/at_gun_88mm_mobile_ak.png}
Image for /icons/races/afrika_corps/symbols/at_gun_88mm_mobile_ak.png}

Equipe de Canhão AT Flak 36

Extremamente eficaz contra todo tipo de veículo. Capaz de derrubar aeronaves. • Arma eficaz em 360°. • Alcance mais longo do que o de outros canhões antitanque. • Dano e perfuração altos. • Imóvel. Exige reboque para se mover.

dak faction icon

Stats

at_gun_88mm_mobile_ak

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

75

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Melhoria passiva

Suprimentos Médicos

Permite que o esquadrão cure lentamente fora de combate.

Restaura +3.2 de vida por segundo.

Costs
time

30

munition

35

Requires
Image for /icons/races/afrika_corps/abilities/medical_supplements.png}

Suprimentos Médicos

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

Grupo de Combate Forças de Elite

Abilities

Image for /icons/races/afrika_corps/abilities/engine_shot.png}
Ofensiva / Selecione o veículo-alvo

Mirar no Motor

Dispara um único projétil contra o veículo-alvo que causa dano e danifica o motor.

Costs
munition

45

Range
Image for /icons/unit_status/bw2/range_boost.png}

77

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Image for /icons/common/orders/command_hold_fire_off.png}
Desligar Ataque Automático

Cessar Fogo Desativado

Quando ativa, a unidade só vai confrontar o inimigo se receber uma ordem manual.

Image for /icons/races/afrika_corps/abilities/combined_arms_passive.png}
Passiva

Armas Combinadas

No alcance 35 de veículos de combate, a unidade se move mais rápido e o desempenho de combate é melhorado.

+10% de cadência de tiro, +15% de velocidade.

Image for /icons/races/afrika_corps/abilities/entrenchment.png}
Passiva

Armas Combinadas / Entrincheiramento

No alcance 35 de veículos de combate ou no território amigo, a unidade se move mais rápido e o desempenho de combate é melhorado.

+10% de cadência de tiro, +15% de velocidade.

Requires
Image for /icons/races/afrika_corps/abilities/entrenchment.png}

Posição de Defesa

Image for /icons/races/afrika_corps/abilities/prepared_positions.png}
Passiva

Posições Preparadas

Todas as armas coletivas e posições fixas têm maior linha de mira e sofrem menos dano.

+7 de alcance de visão, -33% de dano sofrido.

Requires
Image for /icons/races/afrika_corps/abilities/prepared_positions.png}

Posições Preparadas

Stats

Costs
time_seconds

30

manpower

300

fuel

40

popcap

12

Reinforce
cost

29

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
105
105
105
105
105
105

630

Image for /icons/races/common/symbols/hmg.png}
420

420

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Habilidade veterana
  • +15 vida
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +25% cadência de tiro
  • +20% velocidade de deslocamento de arma
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +20% de redução de dano
  • +80 dano

Loadout

88mm_at_gun_ak1
88mm at gun ak

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

75m

Near

20m

Mid

45m

Far

75m

Core Stats

Accuracy

9.5%

5.1%

4%

Rounds per Minute

10.41

10.41

10.41

Penetration

500

340

280

Special Mechanics

Scatter Area

3.6×4

8×6

13.2×6

Scatter Offset

+0.5m

+0.8m

+0.8m

Timing

Refire Time

5.761s

5.761s

5.761s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.5s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

20

Image for /icons/unit_status/bw2/deploying.png}

Setup

3s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.25s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.25

×0.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

Aircraft

×1.25

×5

×2.5

mp40_crew_ak4
mp40 crew ak

smg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

17m

Far

35m

Core Stats

Accuracy

42%

25%

10%

Rounds per Minute

232.66

115.41

33.36

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

4.9×27.2

8.2×30

Timing

Burst Duration

1.597s

1.063s

0.427s

Time Between Bursts

1.347s

2.633s

3.938s

Reload Cycle

3.277s

3.752s

3.839s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25–0.375s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

5 - 6 bursts

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

Accuracy

Burst Duration

Cooldown

Moving

×0.85

×0.38

×0.25

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/afrika_corps/abilities/engine_shot.png}
Ofensiva / Selecione o veículo-alvo

Mirar no Motor

Dispara um único projétil contra o veículo-alvo que causa dano e danifica o motor.

Costs
munition

45

Range
Image for /icons/unit_status/bw2/range_boost.png}

77

Shots
Image for /icons/common/abilities/ability_british_counter_barrage.png}

1

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

88mm_at_gun_target_weak_point_ak1
88mm at gun target weak point ak

at gun - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

240

Image for /icons/unit_status/bw2/range_boost.png}

Range

75m

Near

20m

Mid

45m

Far

75m

Core Stats

Accuracy

100%

100%

100%

Penetration

1000

1000

1000

Special Mechanics

Scatter Area

2.9×20

6.2×20

10.1×20

Scatter Offset

+2.5m

+2.5m

+2.5m

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

1.5s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

20

Image for /icons/unit_status/bw2/deploying.png}

Setup

4s

Image for /icons/races/common/symbols/building_support_center.png}

Teardown

2.25s

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.25

×0.5

VS Target - Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

Aircraft

×1.25

×5

×2.5