Image for /icons/races/german/team_weapons/at_gun_75mm_ger.png}
Image for /icons/races/german/symbols/75mm_at_gun_ger.png}

Equipe de Canhão AT Pak 40

Eficaz contra todo tipo de veículo. • Requer montagem para atacar. • Longo alcance. • Possível rebocar.

german faction icon

Stats

at_gun_75mm_ger

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

60

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
Melhoria passiva

Suprimentos Médicos

Permite que o esquadrão cure lentamente fora de combate.

Restaura +3.2 de vida por segundo.

Costs
munition

35

Abilities

Image for /icons/races/common/abilities/tow_item.png}
Apoio / Selecione unidade capaz de rebocar

Transportar Arma Pesada

Ordena que a unidade coloque o esquadrão no transporte e acople a arma pesada à traseira do veículo.

Image for /icons/common/orders/command_hold_fire_off.png}
Desligar Ataque Automático

Cessar Fogo Desativado

Quando ativa, a unidade só vai confrontar o inimigo se receber uma ordem manual.

Image for /icons/races/common/abilities/camouflage_at_gun.png}
Defensiva

Camuflagem de Emboscada

A unidade recebe camuflagem, permanecendo invisível aos inimigos, a menos que eles se aproximem demais.

Quando ativa, +25% de dano, +50% de perfuração e +50% de precisão no primeiro tiro camuflado. -50% de velocidade e -50% de visão.

Stats

Costs
time_seconds

45

manpower

280

popcap

8

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90
90

450

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • Habilidade veterana
  • +15 vida
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +15% cadência de tiro
  • +25% precisão de arma
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +20% de redução de dano
  • +30% cadência de tiro
  • +5 segundos de duração no primeiro ataque em emboscada

Loadout

75mm_at_gun_ger1
75mm at gun ger

at gun - ballistic weapon

Near

Medium

Far

Distance

15

35

60

Accuracy

0.075

0.05

0.04625

Rounds per Minute

11.43

11.43

11.16

Penetration

380

260

130

Scatter Area

8.1

37.4

63.6

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

60

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

24

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

80°

Image for /icons/unit_status/bw2/lockdown.png}

Setup

2.5s

Image for /icons/unit_status/bw2/retreat.png}

Teardown

1.75s

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.15

0.2

0.25

0.5

Damage

160

24

8

8

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

1

1

1

Damage

1

1

1

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

mp40_crew_ger3
mp40 crew ger

smg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.85

1

1

Near

Medium

Far

Distance

7

15

35

Accuracy

0.42

0.25

0.1

Rounds per Minute

225.14

71.06

27.94

Penetration

1

0.9

0.85

Scatter Area

22.4

103

246.1

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.