Image for /icons/races/german/vehicles/panzer_iv_cmd_german.png}
Image for /icons/races/afrika_corps/symbols/panzer_iv_command_ak.png}

Tanque de Comando Médio Panzer IV

Eficaz contra infantarias ou veículos. • Aumenta a blindagem e cadência de tiro de veículos próximos. • Precisa trocar de munição para ser eficaz contra diferentes alvos.

german faction icon

Stats

panzer_iv_cmd_ger

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

5.5

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

2.5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

44

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

20

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

170

Frontal Armor

side

105

Frontal Armor

rear

70

Upgrades

Image for /icons/races/german/abilities/spotting_scopes.png}
Melhoria de Apoio

Lunetas

Melhora a unidade com uma luneta.

Aumenta a visão em +10 quando imóvel.

Costs
time

30

munition

30

Requires
Image for /icons/races/german/abilities/spotting_scopes.png}

Lunetas

Abilities

Image for /icons/races/common/abilities/he_shells.png}
Ofensiva / Alternável

Munição Perfurante Carregada

Carrega projéteis anti-infantaria com raio explosivo médio ou projéteis antiveículo.

Toggle
Image for /icons/common/resources/resource_buildtime_extra.png}

6s

Image for /icons/common/abilities/ability_m2_smoke_pot.png}
Defensiva

Bombas de Fumaça

Ordena que a equipe lance bombas de fumaça na frente do veículo.

Fumaça bloqueia a visão por um curto período.

Costs
munition

25

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/races/german/abilities/raid_package.png}

Pacote de Incursão

Image for /icons/common/orders/command_hold_fire_off.png}
Desligar Ataque Automático

Cessar Fogo Desativado

Quando ativa, a unidade só vai confrontar o inimigo se receber uma ordem manual.

Image for /icons/common/abilities/ability_german_combat_blitz.png}
Apoio / Temporária

Avanço Supervisionado

Quando ativa, infantarias e veículos próximos se movem mais depressa e se tornam alvos mais difíceis.

+20% de velocidade e as unidades se tornam 20% mais difíceis de atingir.

Costs
munition

30

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

20s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/common/units/icons/vehicle_german_panzer_iv_command_tank.png}
Passiva

Liderança Blindada

Aumenta a cadência de tiro e blindagem dos veículos próximos. O bônus de cadência de tiro aumenta quando um veículo amigo é destruído na aura.

+20% de cadência de tiro e +20% de blindagem. +15% de bônus de cadência de tiro adicional por 10 segundos quando um veículo amigo é destruído.

Image for /icons/common/units/icons/vehicle_german_panzer_iv_command_tank.png}
Passiva

Liderança Blindada

Aumenta a cadência de tiro e blindagem dos veículos próximos. O bônus de cadência de tiro aumenta quando um veículo amigo é destruído na aura.

+30% de cadência de tiro e +30% de blindagem. +15% de bônus de cadência de tiro adicional por 10 segundos quando um veículo amigo é destruído.

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 3

Stats

Costs
time_seconds

45

manpower

380

fuel

80

popcap

12

Hitpoints
Image for /icons/common/squad/squad.png}
720

720

Upkeep per minute
manpower

18

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Habilidade veterana
  • +25% taxa de rotação
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +15% cadência de tiro
  • +20% precisão de arma
vet 3 starvet 3 starvet 3 star

XP: 10800

  • Bônus de aura agora afeta Tanque de Comando
  • +10% cadência de tiro e blindagem de bônus de aura

Loadout

75mm_panzer_iv_ap_ger1
75mm panzer iv ap ger

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

Near

0m

Mid

20m

Far

40m

Core Stats

Accuracy

7.5%

4.75%

3.5%

Rounds per Minute

10.91

10.91

10.91

Penetration

90

85

75

Special Mechanics

Scatter Area

0

1.8×8

3.6×8

Scatter Offset

+1m

+1m

Timing

Refire Time

5.5s

5.5s

5.5s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

35

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.5

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

mg34_coaxial_panzer_iv_ger1
mg34 coaxial panzer iv ger

hmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

3

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

35%

30%

17.5%

Rounds per Minute

522.25

449.45

394.47

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

5.6×30

8.2×30

Timing

Burst Duration

2.75s

2.75s

2.75s

Time Between Bursts

1.25s

2.063s

2.875s

Reload Cycle

3.875s

4.125s

4.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

mg34_hull_panzer_iv_ger1
mg34 hull panzer iv ger

lmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

3

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

Near

7m

Mid

20m

Far

35m

Core Stats

Accuracy

35%

30%

17.5%

Rounds per Minute

522.25

449.45

394.47

Penetration

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

5.6×30

8.2×30

Timing

Burst Duration

2.75s

2.75s

2.75s

Time Between Bursts

1.25s

2.063s

2.875s

Reload Cycle

3.875s

4.125s

4.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

70°

Moving Accuracy

×0.5

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.

Ability Weapons

Image for /icons/races/common/abilities/he_shells.png}
Ofensiva / Alternável

Munição Perfurante Carregada

Carrega projéteis anti-infantaria com raio explosivo médio ou projéteis antiveículo.

Toggle
Image for /icons/common/resources/resource_buildtime_extra.png}

6s

75mm_panzer_iv_stubby_ger1
75mm panzer iv stubby ger

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

100

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

Near

0m

Mid

20m

Far

40m

Core Stats

Accuracy

7.5%

4.75%

3.5%

Rounds per Minute

10.91

10.91

10.91

Penetration

65

55

50

Special Mechanics

Scatter Area

0

2.4×8

4.9×8

Timing

Refire Time

5.5s

5.5s

5.5s

Image for /icons/unit_status/bw2/anti_tank.png}

Deflection Damage

15

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

35

Accuracy

Scatter Angle

Scatter Distance

Moving

×0.5

×1.5

×1.5

AoE Falloff

VS Cover - Modifiers

Accuracy

Damage

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.3