Image for /icons/races/afrika_corps/vehicles/m13_40_ak.png}
反步兵/反载具
Image for /icons/races/german/symbols/m13_40_ger.png}

M13/40轻型指挥坦克

适合对抗步兵和载具的轻型坦克。包抄时可对坦克造成伤害。

dak faction icon

统计

m13_40_command_ak

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

视野范围

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

最大射程

40

Image for /icons/unit_status/bw2/2_offensivebonus.png}

速度

7

Image for /icons/unit_status/bw2/12_speedbonus.png}

加速度

2.5

Image for /icons/races/common/abilities/handbrake_on.png}

减速度

4.5

Image for /icons/unit_status/bw2/skorpion.png}

Rotation

35

Image for /icons/unit_status/bw2/11_capturebonus.png}

占领倍数

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

反占领倍数

0

Image for /icons/unit_status/bw2/9_markedtarget.png}

目标大小

18

载具装甲

light tank

Vehicle Type
Frontal Armor

frontal

50

Frontal Armor

side

37.5

Frontal Armor

rear

25

升级

Image for /icons/races/afrika_corps/abilities/long_war_veterans.png}
老练度升级

久战老兵

载具可升级配备老练乘员,获得以下效果:\n•经验获取速度+25% 额外获得:\n•轻型载具+1300点经验。\n•中型载具+1800点经验\n•重型载具+3500点经验。

Costs
time

30

manpower

100

Requires
Image for /icons/races/afrika_corps/abilities/long_war_veterans.png}

久战老兵

Image for /icons/races/afrika_corps/battlegroups/elite_forces_ak_icon_mipped.png}

精锐部队战斗群

技能

Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

闪电战

激活时,提高载具速度和射速,并使单位更难被击中。

进攻/限时

Costs
munition

30

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

15s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

60s

Requires
Image for /icons/hud/decorators/vet_star.png}

Vet 1

Image for /icons/races/common/abilities/self_repair.png}
被动

紧急修理包

单位将在脱离战斗、处于静止状态时缓慢修理伤害。

每秒恢复生命提高6。

Requires
Image for /icons/races/afrika_corps/upgrades/emergency_repair_kits.png}

紧急修理包

Image for /icons/common/abilities/ability_german_blitzkrieg_assault_tiger.png}

压倒性火力

附近所有载具射速提高。

进攻/限时

Costs
munition

50

Duration
Image for /icons/unit_status/bw2/ammo_swap.png}

30s

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Image for /icons/common/abilities/ability_tracking.png}
被动

领导

指挥车能够提高附近载具的进攻能力。

提高伤害和穿透力。

Image for /icons/races/common/abilities/capture.png}
被动

载具占领

提高速度和旋转速度,并使载具能够占领和反占领领地。

速度提高20%,旋转速度提高15%。

Requires
Image for /icons/races/afrika_corps/upgrades/survival_package.png}

生存装备包

Image for /icons/common/orders/command_hold_fire_off.png}
关闭自动攻击

停火模式已禁用

激活时,除非收到手动攻击命令,否则单位将不会参与战斗。

Image for /icons/races/afrika_corps/abilities/smoke_dischargers.png}
防御

烟雾弹筒

命令载具乘员在载具前方部署烟雾弹筒。

在短时间内用烟雾阻挡视野。

Costs
munition

25

Cooldown
Image for /icons/common/resources/resource_buildtime_extra.png}

120s

Requires
Image for /icons/races/afrika_corps/upgrades/smoke_survivability.png}

烟雾装备包

Image for /icons/common/abilities/ability_german_detection_on.png}
关闭

隐蔽关闭

打开以启用隐蔽。载具必须脱离战斗至少超过6秒才能再次隐蔽。

Requires
Image for /icons/common/abilities/ability_german_detection_on.png}

静音运行

统计

成本
time_seconds

45

manpower

320

fuel

45

popcap

8

生命值
Image for /icons/common/squad/squad.png}
480

480

每分钟维护费
manpower

12

老兵等级
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

vet 2 starvet 2 starvet 2 empty star

XP: 3600

vet 3 starvet 3 starvet 3 star

XP: 7200

装备

47mm_cannone_da_47_32_ak1
47mm cannone da 47 32 ak

cannon - ballistic weapon

Image for /icons/unit_status/bw2/8_damagebonus.png}

伤害

80

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

近距离

10m

Mid

20m

远距离

40m

Core Stats

精度

7.5%

4.75%

3.5%

每分钟射击数 (RPM)

14.77

14.77

14.77

穿透力

75

65

60

Special Mechanics

散布区域

1.7×11

3.2×11

6.1×11

Scatter Offset

+1.4m

+1.4m

+1.4m

Timing

Refire Time

4.063s

4.063s

4.063s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.125s

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

75

精度

Scatter Angle

Scatter Distance

Moving

×0.85

×1.25

×1.25

AoE Falloff

VS Cover - Modifiers

精度

伤害

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.4

×0.25

breda_38_hull_m13_40_ak1
breda 38 hull m13 40 ak

lmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

伤害

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

40m

近距离

7m

Mid

20m

远距离

40m

Core Stats

精度

50%

45%

40%

每分钟射击数 (RPM)

424.11

377.61

340.36

穿透力

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

5.6×30

9.1×30

Incremental Target Radius

3

4

5

Timing

Burst Duration

3.5s

3.5s

3.5s

Time Between Bursts

2.324s

3.125s

3.924s

Reload Cycle

3.625s

3.875s

4.125s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

8 - 9 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

20°

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

×1.05

Moving 精度

×0.75

VS Cover - Modifiers

精度

伤害

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

mg34_coaxial_panzer_iii_ak1
mg34 coaxial panzer iii ak

hmg - small arms

Image for /icons/unit_status/bw2/8_damagebonus.png}

伤害

3

Image for /icons/unit_status/bw2/range_boost.png}

Range

35m

近距离

7m

Mid

20m

远距离

35m

Core Stats

精度

35%

30%

17.5%

每分钟射击数 (RPM)

522.25

449.45

394.47

穿透力

1

1

1

Special Mechanics

Damage Distribution Area

2×11.2

5.6×30

8.2×30

Timing

Burst Duration

2.75s

2.75s

2.75s

Time Between Bursts

1.25s

2.063s

2.875s

Reload Cycle

3.875s

4.125s

4.375s

Image for /icons/unit_status/bw2/9_markedtarget.png}

Aim Time

0.25s

Image for /icons/unit_status/bw2/ammo_swap.png}

Magazine

6 bursts

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

120

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

Moving 精度

×0.5

VS Cover - Modifiers

精度

伤害

Light Cover

Light Cover

×0.5

×1

Heavy Cover

Heavy Cover

×0.5

×0.5

Garrison

Garrison

×0.55

×0.5

  • 有效精度受多个因素影响,如目标单位的目标大小或装甲,以及攻击单位的精度或穿透力。