Image for /icons/races/german/team_weapons/at_gun_75mm_ger.png}
Image for /icons/races/german/symbols/75mm_at_gun_ger.png}

Pak40型反坦克炮小隊

可以有效對抗所有載具。 • 必須設置才能攻擊。 • 遠距離。 • 可以被牽引。

german faction icon

Stats

at_gun_75mm_ger

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

60

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
被動升級

醫療補給

使小隊在脫離戰鬥時緩慢治療。

恢復+3.2每秒生命值。

Costs
munition

35

Abilities

Image for /icons/races/common/abilities/tow_item.png}
支援/選擇能夠牽引的單位

運輸重型武器

命令單位將小隊裝入運輸載具,並將他們的重型武器掛到車尾。

Image for /icons/common/orders/command_hold_fire_off.png}
關閉自動攻擊

停火模式已禁用

啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。

Image for /icons/races/common/abilities/camouflage_at_gun.png}
防禦

伏擊偽裝

單位獲得偽裝效果。除非敵人靠的太近,否則無法看到單位。

啟動時+25%傷害,+50%穿透力,自偽裝狀態的第一發攻擊+50%精準度。-50%速度和-50%視野。

Stats

Costs
time_seconds

45

manpower

280

popcap

8

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90
90
90
90

450

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • 老兵能力
  • +15 生命值
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • +15% 射速
  • +25% 武器精準度
vet 3 starvet 3 starvet 3 star

XP: 6000

  • +20% 傷害降低
  • +30% 射速
  • +5 先發制人伏擊持續時間

Loadout

75mm_at_gun_ger1
75mm at gun ger

at gun - ballistic weapon

Near

Medium

Far

Distance

15

35

60

Accuracy

0.075

0.05

0.04625

Rounds per Minute

11.43

11.43

11.16

Penetration

380

260

130

Scatter Area

8.1

37.4

63.6

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

160

Image for /icons/unit_status/bw2/range_boost.png}

Range

60

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

24

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

80°

Image for /icons/unit_status/bw2/lockdown.png}

Setup

2.5s

Image for /icons/unit_status/bw2/retreat.png}

Teardown

1.75s

AoE Falloff

Near

Medium

Far

Limit

AoE Radius

0.15

0.2

0.25

0.5

Damage

160

24

8

8

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

1

1

1

Damage

1

1

1

Target Modifiers

Base DMG

Accuracy

Penetration

Damage

Infantry

×0.25

mp40_crew_ger3
mp40 crew ger

smg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.85

1

1

Near

Medium

Far

Distance

7

15

35

Accuracy

0.42

0.25

0.1

Rounds per Minute

225.14

71.06

27.94

Penetration

1

0.9

0.85

Scatter Area

22.4

103

246.1

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.