Image for /icons/races/german/team_weapons/hmg_mg42_ger.png}
Image for /icons/races/common/symbols/hmg.png}

MG42機槍班

對抗密集步兵非常有效。可以在其火力範圍內造成壓制效果。 • 必須進行設置才能攻擊。 • 造成高壓制傷害。

german faction icon

Stats

hmg_mg42_ger

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/stealth.png}

Detection

10

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Upgrades

Image for /icons/races/afrika_corps/abilities/medical_supplements.png}
被動升級

醫療補給

使小隊在脫離戰鬥時緩慢治療。

恢復+3.2每秒生命值。

Costs
munition

35

Abilities

Image for /icons/races/common/abilities/ap_rounds.png}
進攻/限時

白磷彈

命令乘員裝填白磷彈,提升武器性能,並在命中時使載具速度降低25%,持續2秒。命中時效果會重新整理。

+425%武器穿透力。對駐軍單位、輕型和重型掩護+25%精準度和+25%傷害。

Costs
munition

30

Image for /icons/legacy/abilities/global_force_reload.png}
支援

裝填彈藥

命令重機槍人員裝填彈藥。

降低在戰鬥開始時裝填彈藥的機率。

Image for /icons/races/german/abilities/ambush_camouflage.png}
被動

機槍偽裝

小隊在掩護中和脫離戰鬥時獲得偽裝效果。除非敵人靠的太近,否則無法看到單位。偽裝效果在離開掩護後會持續2秒。

自偽裝狀態開火時的5秒內+25%傷害和+40%精準度。

Image for /icons/common/orders/command_hold_fire_off.png}
關閉自動攻擊

停火模式已禁用

啟動時,除非收到手動攻擊命令,否則單位將不會參與戰鬥。

Stats

Costs
time_seconds

20

manpower

240

popcap

7

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80

320

Image for /icons/races/common/symbols/hmg.png}
180

180

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 700

  • 老兵能力
  • +10 生命值
vet 2 starvet 2 starvet 2 empty star

XP: 2100

  • +15 生命值
  • +40% 武器壓制
vet 3 starvet 3 starvet 3 star

XP: 4200

  • +20% 傷害降低
  • +20% 每次點放開火射擊額外子彈
  • +20% 射速

Loadout

mg42_hmg_ger1
mg42 hmg ger

hmg - small arms

Near

Medium

Far

Distance

10

25

45

Accuracy

0.702

0.506

0.283

Rounds per Minute

890.43

740.57

630.12

Penetration

1.3

1.2

1.1

Scatter Area

36.6

229

340.7

Suppression Per Second

17.07

14.19

12.08

Incremental Target Radius

6

8

10

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

4

Image for /icons/unit_status/bw2/range_boost.png}

Range

45

Image for /icons/unit_status/bw2/skorpion.png}

Traverse Speed

50

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

110°

Image for /icons/unit_status/bw2/lockdown.png}

Setup

3.5s

Image for /icons/unit_status/bw2/retreat.png}

Teardown

3.16s

Image for /icons/unit_status/bw2/suppressive_fire.png}

Suppression Radius

17.5

Image for /icons/unit_status/bw2/accuracy_buff.png}

Inc. Accuracy

x1.17

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

mp40_crew_ger3
mp40 crew ger

smg - small arms

Accuracy

Burst Duration

Cooldown

On the Move Multipliers

0.85

1

1

Near

Medium

Far

Distance

7

15

35

Accuracy

0.42

0.25

0.1

Rounds per Minute

225.14

71.06

27.94

Penetration

1

0.9

0.85

Scatter Area

22.4

103

246.1

Image for /icons/unit_status/bw2/8_damagebonus.png}

Damage

2

Image for /icons/unit_status/bw2/range_boost.png}

Range

35

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Arc

120°

VS Cover - Modifiers

Light Cover

Light

Heavy Cover

Heavy

Garrison

Garrison

Accuracy

0.5

0.5

0.55

Damage

1

0.5

0.5

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.