emplacements
Sight Range
35
Detection
10
Max Range
250
Speed
0
Armor
70
Capture Multiplier
1
Decapture Multiplier
1
Target Size
20
260
540
12
180
240
320
350
4
XP: 1200
XP: 2400
XP: 4800
1at gun - explosive weapon
Near
Medium
Far
Distance
0
125
250
Accuracy
0
0
0
Rounds per Minute
11.71
11.71
11.71
Penetration
1000
1000
1000
Scatter Area
0
373.3
1493.3
Damage
160
Range
250
Traverse Speed
25
Arc
10°
Setup
1s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
2
4
6
8
Damage
160
56
8
8
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
2smg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.85
1
1
Near
Medium
Far
Distance
7
15
35
Accuracy
0.42
0.25
0.1
Rounds per Minute
225.14
71.06
27.94
Penetration
1
0.9
0.85
Scatter Area
22.4
103
246.1
Damage
2
Range
35
Arc
120°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.