team_weapons
Sight Range
35
Detection
10
Max Range
160
Speed
3.6
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Target Size
1.33
使小隊在脫離戰鬥時緩慢治療。
恢復+3.2每秒生命值。
35
命令單位將小隊裝入運輸載具,並將他們的重型武器掛到車尾。
發射燃燒彈,引爆後可以對一處區域的步兵和建築物造成持續傷害。
彈幕,在遠距離時精準度較差。
提高單位在開闊地和輕型掩護的生存能力。
被動
向目標區域發射高爆火箭,對靜止的目標特別有效,爆炸範圍廣。
彈幕,在遠距離時精準度較差。
40
單位若保持靜止10秒後,武器與技能的彈幕射程將增加+15%。 經驗值獲取速率提高+25%。
45
360
9
28
5
320
440
9
XP: 1300
XP: 3900
XP: 7800
1nebelwerfer - explosive weapon
Near
Medium
Far
Distance
60
50
160
Accuracy
0.75
0.5
0.25
Rounds per Minute
0.01
0.01
0.01
Penetration
35
35
35
Scatter Area
301.6
251.3
804.2
Damage
0
Range
60 - 160
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
1
2
4
5
Damage
0
0
0
0
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
2smg - small arms
Accuracy
Burst Duration
Cooldown
On the Move Multipliers
0.85
1
1
Near
Medium
Far
Distance
7
15
35
Accuracy
0.42
0.25
0.1
Rounds per Minute
225.14
71.06
27.94
Penetration
1
0.9
0.85
Scatter Area
22.4
103
246.1
Damage
2
Range
35
Arc
120°
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
0.5
0.5
0.55
Damage
1
0.5
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.
發射燃燒彈,引爆後可以對一處區域的步兵和建築物造成持續傷害。
彈幕,在遠距離時精準度較差。
1nebelwerfer - explosive weapon
Near
Medium
Far
Distance
60
50
160
Accuracy
1
1
1
Rounds per Minute
26.67
26.67
26.67
Penetration
35
35
35
Scatter Area
251.3
209.4
670.2
Damage
80
Range
60 - 160
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0
1.5
5
7
Damage
32
28
24
24
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
—
×0.75
Emplacement
—
—
—
×0.75
Artillery Emplacement
—
—
—
×0.66667
Vehicle
—
—
×4
×1.5
向目標區域發射高爆火箭,對靜止的目標特別有效,爆炸範圍廣。
彈幕,在遠距離時精準度較差。
40
1nebelwerfer - explosive weapon
Near
Medium
Far
Distance
60
50
160
Accuracy
1
1
1
Rounds per Minute
28.24
28.24
28.24
Penetration
125
125
125
Scatter Area
209.4
174.5
558.5
Damage
100
Range
60 - 160
Traverse Speed
90
Setup
2.4s
Teardown
1.9s
AoE Falloff
Near
Medium
Far
Limit
AoE Radius
0.5
2
6
9
Damage
60
40
30
30
VS Cover - Modifiers
Light
Heavy
Garrison
Accuracy
1
1
1
Damage
1
0.5
0.75
Target Modifiers
Base DMG
Accuracy
Penetration
Damage
Bunker
—
—
—
×0.75
Emplacement
—
—
—
×0.75
Artillery Emplacement
—
—
—
×0.66667
Vehicle
—
—
×4
×1.5